Quest features
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- Tanktop, Bandage Top, Bikini, Slime Hoodie, Tshirt, longsleeve Shirt
- Long Leather Sleeves, Short Leather Sleeves, Open Hoodie, Part of her Kimono, her Turtleneck Sweater
- Baggy Pants, Shorts, Skirt, Panties
- Bodysuit
- Beanie, Star Earmuffs, Stockings, Bandage Thighhigh, Chunky & String Choker, Rings
- Sneakers, Sandals, Heels, Platform Boots
- 3 Types of Bangs and Backhairs that you are able to combine with eachother
- Hair color swap, hair main hueshift hueshift, hair emission strength, hair emission hueshift
- Toggles for Black/White Lashes, Slime tears, Antennas, Elfears, Longer nails, bigger lips, bigger chest/butt
- Eye texture swap, Eye sclera Swap, Eye Hueshift, Eye emission sliders
- Skin colorswap (with or without patches), skin hueshift, patch hueshift
- Colorswaps for tops, bottoms, accessories, footwear, bodysuit and the layered tops plus outfit hueshift
- 40 working presets
- a save system that lets you create toggles and save them. You then can swap around toggles and load back into your saved look
- Gogo Loco with multiple custom photo poses that you can choose from
- Facetracking can be seen on Quest, if a pc user has FT
- Avatar Limb scaling
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Physbones on Quest are on:
- Long Braids
- Long Open Hair
- Braided Bangs
- Antennas
- Elfears
- Boobs
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1. some things that are obvious through quest shaders limitations:
- Lighting Slider
- Audio link
- Outlines
- Some of the Dynamic interactions (due to them being sounds, like kiss and slaps)
- SPS
- her Locks - Hairstyle (the haircap works with transparency, which is not available on quest. It also has too many polygons and bones)
- her Glasses (same thing, glasses use transparency which the quest does not have)
- Sliders for Makeup
- Her Guts (no transparency on quest to show them through the skin)
2. Some things that i couldnt keep due to other restrictions:
- Sleeping Pod
- Dancefloor
- Hand and Feet Trails
- Beep
- Gummy worm flowtoy (too many bones, i would have had to remove some out of the hair, but i didnt want Braids without physbones)
3. Some things i had to remove due to to it making meep too high in poly/meshmemory
- Ponytail and short hair
- Straight and Middlepart Bangs
- her tight leather pants (toggles got replaced to have the bodysuit act as its the Pants, because it looks similar due to the tightness)
- the thighhigh boots (The toggle for the thighhigh boots is replaced to display the heels)
- Her bracelets, corset, harness, little bead lizard on baggy pants)
- the little goop tank top (Toggle for the goop tank is replaced to display the normal tank top)
- the high waist shorts (Toggle for the high waist shorts is replaced to display the Booty Shorts)
- The Slime Ears, Slime tail, Fluffy tail, Star tail. (She still has her elf ears, but the rest were either too high poly or too many bones)
this is a very detailed list with reasoning to why, because i think being transparent about these things is important!
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I always try to keep as much as i can for questies, and as you see in the quest showcase: she still has her most important feature - her customization ♥
What had to removed does seem like a lot, but please remember that i had to bring an avatar that is over 550k polygons down to 200k polygons to even fit the restriction that vrchat puts on us, yet i was able to keep so so much on meep, that makes her.. meep!
I cant do anything against the restrictions of a 10MB upload on quest unfortunately, nor can i influence how many physbones i can put on a quest model.
What i CAN do is try to give you guys the best experience on quest that i possible can achieve. I always try to give you guys the world, please understand ♥
For more information about pc/quest limitations and their differences, please head over to the official vrchat website for more on the performance ranking
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Presets might cause a little bit of a color desynch!
I adjusted each preset on the questversion, so that quest users see them as intended when they click it. But that causes a little bit of a platform desynch, because colors and shaders work a little bit different on pc than on quest.
If pc users see you in a slightly different hue, please remember that i did that, so you can look as good as you can on quest!